terrain

Real-time terrain generation using marching cubes
git clone git://git.christianermann.dev/terrain
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README.txt (322B)


      1 
      2 Use the mouse to look around
      3 
      4 W/S              -> Move forwards/backwards
      5 A/D              -> Move left/right
      6 Space/Left Shift -> Move upwards/downwards
      7 
      8 X/Z              -> Enable/disable wireframe
      9 N/M              -> Enable/disable surface normal shading
     10 
     11 Escape/Enter     -> Show/hide mouse
     12 
     13 Q                -> Quit
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