terrain

Real-time terrain generation using marching cubes
git clone git://git.christianermann.dev/terrain
Log | Files | Refs | README | LICENSE

glad.c (60603B)


      1 /*
      2 
      3     OpenGL loader generated by glad 0.1.34 on Sat Mar 20 05:49:53 2021.
      4 
      5     Language/Generator: C/C++
      6     Specification: gl
      7     APIs: gl=3.3
      8     Profile: core
      9     Extensions:
     10         GL_KHR_debug
     11     Loader: False
     12     Local files: False
     13     Omit khrplatform: False
     14     Reproducible: False
     15 
     16     Commandline:
     17         --profile="core" --api="gl=3.3" --generator="c" --spec="gl" --no-loader --extensions="GL_KHR_debug"
     18     Online:
     19         https://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D3.3&extensions=GL_KHR_debug
     20 */
     21 
     22 #include <stdio.h>
     23 #include <stdlib.h>
     24 #include <string.h>
     25 #include <glad/glad.h>
     26 
     27 struct gladGLversionStruct GLVersion = { 0, 0 };
     28 
     29 #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
     30 #define _GLAD_IS_SOME_NEW_VERSION 1
     31 #endif
     32 
     33 static int max_loaded_major;
     34 static int max_loaded_minor;
     35 
     36 static const char *exts = NULL;
     37 static int num_exts_i = 0;
     38 static char **exts_i = NULL;
     39 
     40 static int get_exts(void) {
     41 #ifdef _GLAD_IS_SOME_NEW_VERSION
     42     if(max_loaded_major < 3) {
     43 #endif
     44         exts = (const char *)glGetString(GL_EXTENSIONS);
     45 #ifdef _GLAD_IS_SOME_NEW_VERSION
     46     } else {
     47         unsigned int index;
     48 
     49         num_exts_i = 0;
     50         glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
     51         if (num_exts_i > 0) {
     52             exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i));
     53         }
     54 
     55         if (exts_i == NULL) {
     56             return 0;
     57         }
     58 
     59         for(index = 0; index < (unsigned)num_exts_i; index++) {
     60             const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
     61             size_t len = strlen(gl_str_tmp);
     62 
     63             char *local_str = (char*)malloc((len+1) * sizeof(char));
     64             if(local_str != NULL) {
     65                 memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char));
     66             }
     67             exts_i[index] = local_str;
     68         }
     69     }
     70 #endif
     71     return 1;
     72 }
     73 
     74 static void free_exts(void) {
     75     if (exts_i != NULL) {
     76         int index;
     77         for(index = 0; index < num_exts_i; index++) {
     78             free((char *)exts_i[index]);
     79         }
     80         free((void *)exts_i);
     81         exts_i = NULL;
     82     }
     83 }
     84 
     85 static int has_ext(const char *ext) {
     86 #ifdef _GLAD_IS_SOME_NEW_VERSION
     87     if(max_loaded_major < 3) {
     88 #endif
     89         const char *extensions;
     90         const char *loc;
     91         const char *terminator;
     92         extensions = exts;
     93         if(extensions == NULL || ext == NULL) {
     94             return 0;
     95         }
     96 
     97         while(1) {
     98             loc = strstr(extensions, ext);
     99             if(loc == NULL) {
    100                 return 0;
    101             }
    102 
    103             terminator = loc + strlen(ext);
    104             if((loc == extensions || *(loc - 1) == ' ') &&
    105                 (*terminator == ' ' || *terminator == '\0')) {
    106                 return 1;
    107             }
    108             extensions = terminator;
    109         }
    110 #ifdef _GLAD_IS_SOME_NEW_VERSION
    111     } else {
    112         int index;
    113         if(exts_i == NULL) return 0;
    114         for(index = 0; index < num_exts_i; index++) {
    115             const char *e = exts_i[index];
    116 
    117             if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
    118                 return 1;
    119             }
    120         }
    121     }
    122 #endif
    123 
    124     return 0;
    125 }
    126 int GLAD_GL_VERSION_1_0 = 0;
    127 int GLAD_GL_VERSION_1_1 = 0;
    128 int GLAD_GL_VERSION_1_2 = 0;
    129 int GLAD_GL_VERSION_1_3 = 0;
    130 int GLAD_GL_VERSION_1_4 = 0;
    131 int GLAD_GL_VERSION_1_5 = 0;
    132 int GLAD_GL_VERSION_2_0 = 0;
    133 int GLAD_GL_VERSION_2_1 = 0;
    134 int GLAD_GL_VERSION_3_0 = 0;
    135 int GLAD_GL_VERSION_3_1 = 0;
    136 int GLAD_GL_VERSION_3_2 = 0;
    137 int GLAD_GL_VERSION_3_3 = 0;
    138 PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
    139 PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
    140 PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
    141 PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
    142 PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
    143 PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
    144 PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
    145 PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
    146 PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
    147 PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
    148 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
    149 PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
    150 PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
    151 PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
    152 PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
    153 PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
    154 PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
    155 PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
    156 PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
    157 PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
    158 PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
    159 PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
    160 PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
    161 PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
    162 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
    163 PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
    164 PFNGLCLEARPROC glad_glClear = NULL;
    165 PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
    166 PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
    167 PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
    168 PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
    169 PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
    170 PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
    171 PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
    172 PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
    173 PFNGLCOLORMASKPROC glad_glColorMask = NULL;
    174 PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
    175 PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
    176 PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
    177 PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
    178 PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
    179 PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
    180 PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
    181 PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
    182 PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
    183 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
    184 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
    185 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
    186 PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
    187 PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
    188 PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
    189 PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
    190 PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
    191 PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
    192 PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
    193 PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
    194 PFNGLCULLFACEPROC glad_glCullFace = NULL;
    195 PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
    196 PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
    197 PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
    198 PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
    199 PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
    200 PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
    201 PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
    202 PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
    203 PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
    204 PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
    205 PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
    206 PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
    207 PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
    208 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
    209 PFNGLDISABLEPROC glad_glDisable = NULL;
    210 PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
    211 PFNGLDISABLEIPROC glad_glDisablei = NULL;
    212 PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
    213 PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
    214 PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
    215 PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
    216 PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
    217 PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
    218 PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
    219 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
    220 PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
    221 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
    222 PFNGLENABLEPROC glad_glEnable = NULL;
    223 PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
    224 PFNGLENABLEIPROC glad_glEnablei = NULL;
    225 PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
    226 PFNGLENDQUERYPROC glad_glEndQuery = NULL;
    227 PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
    228 PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
    229 PFNGLFINISHPROC glad_glFinish = NULL;
    230 PFNGLFLUSHPROC glad_glFlush = NULL;
    231 PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
    232 PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
    233 PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
    234 PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
    235 PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
    236 PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
    237 PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
    238 PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
    239 PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
    240 PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
    241 PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
    242 PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
    243 PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
    244 PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
    245 PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
    246 PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
    247 PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
    248 PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
    249 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
    250 PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
    251 PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
    252 PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
    253 PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
    254 PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
    255 PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
    256 PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
    257 PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
    258 PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
    259 PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
    260 PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
    261 PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
    262 PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
    263 PFNGLGETERRORPROC glad_glGetError = NULL;
    264 PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
    265 PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
    266 PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
    267 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
    268 PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
    269 PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
    270 PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
    271 PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
    272 PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
    273 PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
    274 PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
    275 PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
    276 PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
    277 PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
    278 PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
    279 PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
    280 PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
    281 PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
    282 PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
    283 PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
    284 PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
    285 PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
    286 PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
    287 PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
    288 PFNGLGETSTRINGPROC glad_glGetString = NULL;
    289 PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
    290 PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
    291 PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
    292 PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
    293 PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
    294 PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
    295 PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
    296 PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
    297 PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
    298 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
    299 PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
    300 PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
    301 PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
    302 PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
    303 PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
    304 PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
    305 PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
    306 PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
    307 PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
    308 PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
    309 PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
    310 PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
    311 PFNGLHINTPROC glad_glHint = NULL;
    312 PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
    313 PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
    314 PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
    315 PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
    316 PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
    317 PFNGLISQUERYPROC glad_glIsQuery = NULL;
    318 PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
    319 PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
    320 PFNGLISSHADERPROC glad_glIsShader = NULL;
    321 PFNGLISSYNCPROC glad_glIsSync = NULL;
    322 PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
    323 PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
    324 PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
    325 PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
    326 PFNGLLOGICOPPROC glad_glLogicOp = NULL;
    327 PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
    328 PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
    329 PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
    330 PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
    331 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
    332 PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
    333 PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
    334 PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
    335 PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
    336 PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
    337 PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
    338 PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
    339 PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
    340 PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
    341 PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
    342 PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
    343 PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
    344 PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
    345 PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
    346 PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
    347 PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
    348 PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
    349 PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
    350 PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
    351 PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
    352 PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
    353 PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
    354 PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
    355 PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
    356 PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
    357 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
    358 PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
    359 PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
    360 PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
    361 PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
    362 PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
    363 PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
    364 PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
    365 PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
    366 PFNGLSCISSORPROC glad_glScissor = NULL;
    367 PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
    368 PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
    369 PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
    370 PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
    371 PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
    372 PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
    373 PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
    374 PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
    375 PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
    376 PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
    377 PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
    378 PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
    379 PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
    380 PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
    381 PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
    382 PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
    383 PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
    384 PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
    385 PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
    386 PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
    387 PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
    388 PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
    389 PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
    390 PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
    391 PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
    392 PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
    393 PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
    394 PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
    395 PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
    396 PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
    397 PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
    398 PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
    399 PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
    400 PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
    401 PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
    402 PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
    403 PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
    404 PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
    405 PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
    406 PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
    407 PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
    408 PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
    409 PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
    410 PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
    411 PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
    412 PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
    413 PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
    414 PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
    415 PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
    416 PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
    417 PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
    418 PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
    419 PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
    420 PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
    421 PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
    422 PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
    423 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
    424 PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
    425 PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
    426 PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
    427 PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
    428 PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
    429 PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
    430 PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
    431 PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
    432 PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
    433 PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
    434 PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
    435 PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
    436 PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
    437 PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
    438 PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
    439 PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
    440 PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
    441 PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
    442 PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
    443 PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
    444 PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
    445 PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
    446 PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
    447 PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
    448 PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
    449 PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
    450 PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
    451 PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
    452 PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
    453 PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
    454 PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
    455 PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
    456 PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
    457 PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
    458 PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
    459 PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
    460 PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
    461 PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
    462 PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
    463 PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
    464 PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
    465 PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
    466 PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
    467 PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
    468 PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
    469 PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
    470 PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
    471 PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
    472 PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
    473 PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
    474 PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
    475 PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
    476 PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
    477 PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
    478 PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
    479 PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
    480 PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
    481 PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
    482 PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
    483 PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
    484 PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
    485 PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
    486 PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
    487 PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
    488 PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
    489 PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
    490 PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
    491 PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
    492 PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
    493 PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
    494 PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
    495 PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
    496 PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
    497 PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
    498 PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
    499 PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
    500 PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
    501 PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
    502 PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
    503 PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
    504 PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
    505 PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
    506 PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
    507 PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
    508 PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
    509 PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
    510 PFNGLVIEWPORTPROC glad_glViewport = NULL;
    511 PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
    512 int GLAD_GL_KHR_debug = 0;
    513 PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL;
    514 PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL;
    515 PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL;
    516 PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL;
    517 PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL;
    518 PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL;
    519 PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL;
    520 PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL;
    521 PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL;
    522 PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL;
    523 PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
    524 PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR = NULL;
    525 PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR = NULL;
    526 PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR = NULL;
    527 PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR = NULL;
    528 PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR = NULL;
    529 PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR = NULL;
    530 PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR = NULL;
    531 PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR = NULL;
    532 PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR = NULL;
    533 PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR = NULL;
    534 PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR = NULL;
    535 static void load_GL_VERSION_1_0(GLADloadproc load) {
    536 	if(!GLAD_GL_VERSION_1_0) return;
    537 	glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
    538 	glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
    539 	glad_glHint = (PFNGLHINTPROC)load("glHint");
    540 	glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
    541 	glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
    542 	glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
    543 	glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
    544 	glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
    545 	glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
    546 	glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
    547 	glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
    548 	glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
    549 	glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
    550 	glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
    551 	glad_glClear = (PFNGLCLEARPROC)load("glClear");
    552 	glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
    553 	glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
    554 	glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
    555 	glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
    556 	glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
    557 	glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
    558 	glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
    559 	glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
    560 	glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
    561 	glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
    562 	glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
    563 	glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
    564 	glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
    565 	glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
    566 	glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
    567 	glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
    568 	glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
    569 	glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
    570 	glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
    571 	glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
    572 	glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
    573 	glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
    574 	glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
    575 	glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
    576 	glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
    577 	glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
    578 	glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
    579 	glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
    580 	glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
    581 	glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
    582 	glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
    583 	glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
    584 	glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
    585 }
    586 static void load_GL_VERSION_1_1(GLADloadproc load) {
    587 	if(!GLAD_GL_VERSION_1_1) return;
    588 	glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
    589 	glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
    590 	glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
    591 	glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
    592 	glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
    593 	glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
    594 	glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
    595 	glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
    596 	glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
    597 	glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
    598 	glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
    599 	glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
    600 	glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
    601 }
    602 static void load_GL_VERSION_1_2(GLADloadproc load) {
    603 	if(!GLAD_GL_VERSION_1_2) return;
    604 	glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
    605 	glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
    606 	glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
    607 	glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
    608 }
    609 static void load_GL_VERSION_1_3(GLADloadproc load) {
    610 	if(!GLAD_GL_VERSION_1_3) return;
    611 	glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
    612 	glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
    613 	glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
    614 	glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
    615 	glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
    616 	glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
    617 	glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
    618 	glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
    619 	glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
    620 }
    621 static void load_GL_VERSION_1_4(GLADloadproc load) {
    622 	if(!GLAD_GL_VERSION_1_4) return;
    623 	glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
    624 	glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
    625 	glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
    626 	glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
    627 	glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
    628 	glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
    629 	glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
    630 	glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
    631 	glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
    632 }
    633 static void load_GL_VERSION_1_5(GLADloadproc load) {
    634 	if(!GLAD_GL_VERSION_1_5) return;
    635 	glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
    636 	glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
    637 	glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
    638 	glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
    639 	glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
    640 	glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
    641 	glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
    642 	glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
    643 	glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
    644 	glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
    645 	glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
    646 	glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
    647 	glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
    648 	glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
    649 	glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
    650 	glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
    651 	glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
    652 	glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
    653 	glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
    654 }
    655 static void load_GL_VERSION_2_0(GLADloadproc load) {
    656 	if(!GLAD_GL_VERSION_2_0) return;
    657 	glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
    658 	glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
    659 	glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
    660 	glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
    661 	glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
    662 	glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
    663 	glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
    664 	glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
    665 	glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
    666 	glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
    667 	glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
    668 	glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
    669 	glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
    670 	glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
    671 	glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
    672 	glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
    673 	glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
    674 	glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
    675 	glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
    676 	glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
    677 	glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
    678 	glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
    679 	glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
    680 	glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
    681 	glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
    682 	glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
    683 	glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
    684 	glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
    685 	glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
    686 	glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
    687 	glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
    688 	glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
    689 	glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
    690 	glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
    691 	glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
    692 	glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
    693 	glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
    694 	glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
    695 	glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
    696 	glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
    697 	glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
    698 	glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
    699 	glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
    700 	glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
    701 	glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
    702 	glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
    703 	glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
    704 	glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
    705 	glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
    706 	glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
    707 	glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
    708 	glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
    709 	glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
    710 	glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
    711 	glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
    712 	glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
    713 	glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
    714 	glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
    715 	glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
    716 	glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
    717 	glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
    718 	glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
    719 	glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
    720 	glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
    721 	glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
    722 	glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
    723 	glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
    724 	glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
    725 	glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
    726 	glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
    727 	glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
    728 	glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
    729 	glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
    730 	glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
    731 	glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
    732 	glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
    733 	glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
    734 	glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
    735 	glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
    736 	glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
    737 	glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
    738 	glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
    739 	glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
    740 	glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
    741 	glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
    742 	glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
    743 	glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
    744 	glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
    745 	glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
    746 	glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
    747 	glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
    748 	glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
    749 	glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
    750 }
    751 static void load_GL_VERSION_2_1(GLADloadproc load) {
    752 	if(!GLAD_GL_VERSION_2_1) return;
    753 	glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
    754 	glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
    755 	glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
    756 	glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
    757 	glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
    758 	glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
    759 }
    760 static void load_GL_VERSION_3_0(GLADloadproc load) {
    761 	if(!GLAD_GL_VERSION_3_0) return;
    762 	glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
    763 	glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
    764 	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
    765 	glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
    766 	glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
    767 	glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
    768 	glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
    769 	glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
    770 	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
    771 	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
    772 	glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
    773 	glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
    774 	glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
    775 	glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
    776 	glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
    777 	glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
    778 	glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
    779 	glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
    780 	glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
    781 	glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
    782 	glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
    783 	glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
    784 	glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
    785 	glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
    786 	glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
    787 	glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
    788 	glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
    789 	glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
    790 	glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
    791 	glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
    792 	glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
    793 	glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
    794 	glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
    795 	glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
    796 	glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
    797 	glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
    798 	glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
    799 	glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
    800 	glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
    801 	glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
    802 	glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
    803 	glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
    804 	glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
    805 	glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
    806 	glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
    807 	glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
    808 	glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
    809 	glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
    810 	glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
    811 	glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
    812 	glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
    813 	glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
    814 	glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
    815 	glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
    816 	glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
    817 	glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
    818 	glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
    819 	glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
    820 	glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
    821 	glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
    822 	glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
    823 	glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
    824 	glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
    825 	glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
    826 	glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
    827 	glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
    828 	glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
    829 	glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
    830 	glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
    831 	glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
    832 	glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
    833 	glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
    834 	glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
    835 	glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
    836 	glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
    837 	glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
    838 	glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
    839 	glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
    840 	glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
    841 	glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
    842 	glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
    843 	glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
    844 	glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
    845 	glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
    846 }
    847 static void load_GL_VERSION_3_1(GLADloadproc load) {
    848 	if(!GLAD_GL_VERSION_3_1) return;
    849 	glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
    850 	glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
    851 	glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
    852 	glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
    853 	glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
    854 	glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
    855 	glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
    856 	glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
    857 	glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
    858 	glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
    859 	glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
    860 	glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
    861 	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
    862 	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
    863 	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
    864 }
    865 static void load_GL_VERSION_3_2(GLADloadproc load) {
    866 	if(!GLAD_GL_VERSION_3_2) return;
    867 	glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
    868 	glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
    869 	glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
    870 	glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
    871 	glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
    872 	glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
    873 	glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
    874 	glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
    875 	glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
    876 	glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
    877 	glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
    878 	glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
    879 	glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
    880 	glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
    881 	glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
    882 	glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
    883 	glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
    884 	glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
    885 	glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
    886 }
    887 static void load_GL_VERSION_3_3(GLADloadproc load) {
    888 	if(!GLAD_GL_VERSION_3_3) return;
    889 	glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
    890 	glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
    891 	glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
    892 	glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
    893 	glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
    894 	glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
    895 	glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
    896 	glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
    897 	glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
    898 	glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
    899 	glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
    900 	glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
    901 	glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
    902 	glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
    903 	glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
    904 	glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
    905 	glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
    906 	glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
    907 	glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
    908 	glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
    909 	glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
    910 	glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
    911 	glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
    912 	glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
    913 	glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
    914 	glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
    915 	glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
    916 	glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
    917 	glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
    918 	glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
    919 	glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
    920 	glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
    921 	glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
    922 	glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
    923 	glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
    924 	glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
    925 	glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
    926 	glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
    927 	glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
    928 	glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
    929 	glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
    930 	glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
    931 	glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
    932 	glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
    933 	glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
    934 	glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
    935 	glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
    936 	glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
    937 	glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
    938 	glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
    939 	glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
    940 	glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
    941 	glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
    942 	glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
    943 	glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
    944 	glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
    945 	glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
    946 	glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
    947 }
    948 static void load_GL_KHR_debug(GLADloadproc load) {
    949 	if(!GLAD_GL_KHR_debug) return;
    950 	glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
    951 	glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
    952 	glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
    953 	glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
    954 	glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
    955 	glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
    956 	glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
    957 	glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
    958 	glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
    959 	glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
    960 	glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
    961 	glad_glDebugMessageControlKHR = (PFNGLDEBUGMESSAGECONTROLKHRPROC)load("glDebugMessageControlKHR");
    962 	glad_glDebugMessageInsertKHR = (PFNGLDEBUGMESSAGEINSERTKHRPROC)load("glDebugMessageInsertKHR");
    963 	glad_glDebugMessageCallbackKHR = (PFNGLDEBUGMESSAGECALLBACKKHRPROC)load("glDebugMessageCallbackKHR");
    964 	glad_glGetDebugMessageLogKHR = (PFNGLGETDEBUGMESSAGELOGKHRPROC)load("glGetDebugMessageLogKHR");
    965 	glad_glPushDebugGroupKHR = (PFNGLPUSHDEBUGGROUPKHRPROC)load("glPushDebugGroupKHR");
    966 	glad_glPopDebugGroupKHR = (PFNGLPOPDEBUGGROUPKHRPROC)load("glPopDebugGroupKHR");
    967 	glad_glObjectLabelKHR = (PFNGLOBJECTLABELKHRPROC)load("glObjectLabelKHR");
    968 	glad_glGetObjectLabelKHR = (PFNGLGETOBJECTLABELKHRPROC)load("glGetObjectLabelKHR");
    969 	glad_glObjectPtrLabelKHR = (PFNGLOBJECTPTRLABELKHRPROC)load("glObjectPtrLabelKHR");
    970 	glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR");
    971 	glad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR");
    972 }
    973 static int find_extensionsGL(void) {
    974 	if (!get_exts()) return 0;
    975 	GLAD_GL_KHR_debug = has_ext("GL_KHR_debug");
    976 	free_exts();
    977 	return 1;
    978 }
    979 
    980 static void find_coreGL(void) {
    981 
    982     /* Thank you @elmindreda
    983      * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
    984      * https://github.com/glfw/glfw/blob/master/src/context.c#L36
    985      */
    986     int i, major, minor;
    987 
    988     const char* version;
    989     const char* prefixes[] = {
    990         "OpenGL ES-CM ",
    991         "OpenGL ES-CL ",
    992         "OpenGL ES ",
    993         NULL
    994     };
    995 
    996     version = (const char*) glGetString(GL_VERSION);
    997     if (!version) return;
    998 
    999     for (i = 0;  prefixes[i];  i++) {
   1000         const size_t length = strlen(prefixes[i]);
   1001         if (strncmp(version, prefixes[i], length) == 0) {
   1002             version += length;
   1003             break;
   1004         }
   1005     }
   1006 
   1007 /* PR #18 */
   1008 #ifdef _MSC_VER
   1009     sscanf_s(version, "%d.%d", &major, &minor);
   1010 #else
   1011     sscanf(version, "%d.%d", &major, &minor);
   1012 #endif
   1013 
   1014     GLVersion.major = major; GLVersion.minor = minor;
   1015     max_loaded_major = major; max_loaded_minor = minor;
   1016 	GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
   1017 	GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
   1018 	GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
   1019 	GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
   1020 	GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
   1021 	GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
   1022 	GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
   1023 	GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
   1024 	GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
   1025 	GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
   1026 	GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
   1027 	GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
   1028 	if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 3)) {
   1029 		max_loaded_major = 3;
   1030 		max_loaded_minor = 3;
   1031 	}
   1032 }
   1033 
   1034 int gladLoadGLLoader(GLADloadproc load) {
   1035 	GLVersion.major = 0; GLVersion.minor = 0;
   1036 	glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
   1037 	if(glGetString == NULL) return 0;
   1038 	if(glGetString(GL_VERSION) == NULL) return 0;
   1039 	find_coreGL();
   1040 	load_GL_VERSION_1_0(load);
   1041 	load_GL_VERSION_1_1(load);
   1042 	load_GL_VERSION_1_2(load);
   1043 	load_GL_VERSION_1_3(load);
   1044 	load_GL_VERSION_1_4(load);
   1045 	load_GL_VERSION_1_5(load);
   1046 	load_GL_VERSION_2_0(load);
   1047 	load_GL_VERSION_2_1(load);
   1048 	load_GL_VERSION_3_0(load);
   1049 	load_GL_VERSION_3_1(load);
   1050 	load_GL_VERSION_3_2(load);
   1051 	load_GL_VERSION_3_3(load);
   1052 
   1053 	if (!find_extensionsGL()) return 0;
   1054 	load_GL_KHR_debug(load);
   1055 	return GLVersion.major != 0 || GLVersion.minor != 0;
   1056 }
   1057