commit d22b995239ef328984cb69a9ec0c8cec915bda32
parent 9d787c0500cc35758e557c1ef8d429ee2469092a
Author: Christian Ermann <christianermann@gmail.com>
Date: Mon, 30 May 2022 20:47:38 -0700
Actually update view frustum.
Diffstat:
2 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/src/camera.c b/src/camera.c
@@ -9,6 +9,7 @@ Camera *Camera_make(Transform *t)
camera->transform = t;
Camera_defaultSettings(camera);
Camera_updateMatrix(camera);
+ Camera_updateFrustum(camera);
return camera;
}
diff --git a/src/main.c b/src/main.c
@@ -107,6 +107,7 @@ int main(int argc, char** argv)
Player_move(&player, &input);
Camera_updateMatrix(camera);
+ Camera_updateFrustum(camera);
Shader_setInt(shader, "time", loop_count);
Shader_setMat4(shader, "camera", camera->matrix);