terrain

Real-time terrain generation using marching cubes
git clone git://git.christianermann.dev/terrain
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commit dd85e0ff7d0a565de9b0e6a7d5fa622fd8372687
parent 8524813dc34e1b596f903ecd0dd64411b1447aab
Author: Christian Ermann <christianermann@gmail.com>
Date:   Sat, 30 Jul 2022 14:16:56 -0700

Added const qualifer to src argument of s_copyMemory

Diffstat:
Minclude/memory.h | 2+-
Msrc/memory.c | 2+-
2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/include/memory.h b/include/memory.h @@ -16,5 +16,5 @@ void *s_alloc(u64 size, memory_tag tag); void s_free(void *mem, u64 size, memory_tag tag); void s_zeroMemory(void *mem, u64 size); -void s_copyMemory(void *dst, void *src, u64 size); +void s_copyMemory(void *dst, const void *src, u64 size); diff --git a/src/memory.c b/src/memory.c @@ -46,7 +46,7 @@ void s_zeroMemory(void *mem, u64 size) memset(mem, 0, size); } -void s_copyMemory(void *dst, void *src, u64 size) +void s_copyMemory(void *dst, const void *src, u64 size) { memcpy(dst, src, size); }