terrain

Real-time terrain generation using marching cubes
git clone git://git.christianermann.dev/terrain
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commit f4db61f401baf821a671f85782e1f8f2a194501d
parent c390e429cf5a91ab3c0361e1136a3371f4175247
Author: Christian Ermann <christianermann@gmail.com>
Date:   Sat, 28 May 2022 12:12:05 -0700

Removed include for cglm

Diffstat:
Msrc/main.c | 1-
1 file changed, 0 insertions(+), 1 deletion(-)

diff --git a/src/main.c b/src/main.c @@ -6,7 +6,6 @@ #include "glad/glad.h" -#include <cglm/cglm.h> #include <SDL2/SDL.h> #include <SDL2/SDL_opengl.h> #include <stdio.h>